![]() ![]() It isn't very fun when you just walk up to a goon and they just look at you menacingly while you wail on them. Normally I don't complain about this as a problem, but I really think it would've been beneficial to either make more enemies to fight or make them slightly smarter. Unfortunately this is due to the fact that enemies, including bosses, are mostly push overs. And despite having charge attacks and a health-eating special attack, it's much faster, easier, and more effective to mash the attack button for small combos. So while all four Turtles feel different, they sadly, somehow still feel the same. They all have a special ability as well, Donatello can leap gaps, Raphael can climb walls, etc. ![]() There are 4 distinct sets of moves, allowing each turtle to be a bit different instead of being just a palette-swap. In addition there is one extra bonus level if you manage to collect all the hidden crystals in all the other levels. Granted, I'm taking into consideration that this is a simple, single player side-scrolling platformer, with a touch of beat-'em-up, lacking the best part of all previous TMNT games- CO-OP teaming up! In fact, of the 5 unique levels for each, one level per turtle is a "vehicle" level, such as Michelangelo getting to skateboard through the sewers and Donatello hang gliding. Based on various episodes from the show, one tale for each Turtle. ![]() In this game they took an ingenious route- each turtle gets their own set of 5 levels. ![]() Note, I am not counting TMNT: Dimension X Assault or Ninja Turtles: The Next Mutation LCD handheld games in this, as they are barely games at all, even if my inner 8 year old says otherwise. After doing a bit of searching, it had been 10 years since the last real TMNT game released, which was TMNT: Tournament Fighters on the NES, SNES, and Sega Genesis. ![]()
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